赵文广, 李仲学, 李翠平. 面向工程可视化仿真的VC++,OpenGL与3DS集成技术[J]. 工程科学学报, 2001, 23(6): 563-565. DOI: 10.13374/j.issn1001-053x.2001.06.024
引用本文: 赵文广, 李仲学, 李翠平. 面向工程可视化仿真的VC++,OpenGL与3DS集成技术[J]. 工程科学学报, 2001, 23(6): 563-565. DOI: 10.13374/j.issn1001-053x.2001.06.024
ZHAO Wenguang, LI Zhongxue, LI Cuiping. Integrating VC++, OpenGL and 3DS for Visual Simulation Applications in Engineering[J]. Chinese Journal of Engineering, 2001, 23(6): 563-565. DOI: 10.13374/j.issn1001-053x.2001.06.024
Citation: ZHAO Wenguang, LI Zhongxue, LI Cuiping. Integrating VC++, OpenGL and 3DS for Visual Simulation Applications in Engineering[J]. Chinese Journal of Engineering, 2001, 23(6): 563-565. DOI: 10.13374/j.issn1001-053x.2001.06.024

面向工程可视化仿真的VC++,OpenGL与3DS集成技术

Integrating VC++, OpenGL and 3DS for Visual Simulation Applications in Engineering

  • 摘要: 在系统的可视化仿真过程中,三维图形的处理是一个关键技术问题.介绍一种在Visual C++语言环境F.利用Open GL工具绘制3DS维图形的方法给出C++定义的数据结构.和实现三维图形的调入与显示.

     

    Abstract: Three dimensional representation of entities is one of the key technigues in visual simulation of Systems. To facilitate the 3D realization of a visual simulation environment Oriented to engineering applications, an integration of various graphical programming techniques can be used. An integration method of VC++, OpenGL and 3DS is used to develop a mining oriented visual simulation application, including the data format of 3DS, the transformation of 3DS data structure into VC++ format, and the 3D representation of entities by OpenGL. Technical details of the integration method are described and some examples of program segments with a visual presentation oriented to mining application are illustrated.

     

/

返回文章
返回