李春民, 李仲学, 僧德文. OpenGL在矿山井巷工程三维可视化仿真系统中的应用[J]. 工程科学学报, 2004, 26(5): 457-460. DOI: 10.13374/j.issn1001-053x.2004.05.002
引用本文: 李春民, 李仲学, 僧德文. OpenGL在矿山井巷工程三维可视化仿真系统中的应用[J]. 工程科学学报, 2004, 26(5): 457-460. DOI: 10.13374/j.issn1001-053x.2004.05.002
LI Chunmin, LI Zhongxue, SENG Dewen. OpenGL Based 3D Visualization of Underground Mining Systems[J]. Chinese Journal of Engineering, 2004, 26(5): 457-460. DOI: 10.13374/j.issn1001-053x.2004.05.002
Citation: LI Chunmin, LI Zhongxue, SENG Dewen. OpenGL Based 3D Visualization of Underground Mining Systems[J]. Chinese Journal of Engineering, 2004, 26(5): 457-460. DOI: 10.13374/j.issn1001-053x.2004.05.002

OpenGL在矿山井巷工程三维可视化仿真系统中的应用

OpenGL Based 3D Visualization of Underground Mining Systems

  • 摘要: 给出了一种地下井巷工程三维可视化仿真系统的设计与实现技术,特别是系统的主要功能需求和基于OpenGL的三维可视化关键技术,包括井巷工程实体绘制、几何变换、投影变换、光照处理及法向量计算等技术.结合某铁矿的实际,给出了这些技术的应用实例和集成实现结果,并指出了有关研究工作的发展方向.

     

    Abstract: An OpenGL based 3D visual modeling system of underground mine excavations was introduced. The key techniques for developing the 3D visual modeling system with OpenGL were presented, including entity drawing, geometric transformation, projective transformation, illumination and rendering. The examples of OpenGL application were given and a prototype system for visualizing the underground mine excavation system of a Chinese iron mine was characterised. Some problems for further study were proposed.

     

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